PlayAnywhere: Bluetooth & Photo Sync
- Andy Wilson, Microsoft
We introduce PlayAnywhere, a front-projected computer vision-based interactive table system which uses a new commercially available projection technology to obtain a compact, self-contained form factor. PlayAnywhere’s configuration addresses installation, calibration, and portability issues that are typical of most vision-based table systems, and thereby is particularly motivated in consumer applications. PlayAnywhere also makes a number of contributions related to image processing techniques for front-projected vision-based table systems, including a shadow-based touch detection algorithm, a fast, simple visual bar code scheme tailored to projection-vision table systems, the ability to continuously track sheets of paper, and an optical flow-based algorithm for the manipulation of onscreen objects that does not rely on fragile tracking algorithms.
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Andy Wilson
Partner Research Manager
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接下来观看
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Session: Compute & Trust (Systems)
- Ashish Panwar,
- Aditya Desai,
- Abhilash Jindal
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Multimodal & Embodied Intelligence (Pt 1), Panel on Multimodal AI: Progress, Pitfalls, Possibilities
- Madhava Krishna,
- Sriram Ganapathy,
- Somak Aditya
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Session on Compute & Trust (Security)
- Krishna Pillutla,
- Danish Pruthi
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Session on Reasoning
- Hongxiang Fan,
- Nagarajan Natarajan
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Session on Retrieval
- Lokesh Nagalapatti,
- Soumen Chakrabarti
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