Reinforcement Learning for Collaboration in Modern Video Games
- Adrian O'Grady, Microsoft; Katja Hofmann, Microsoft; Raluca Stevenson, Microsoft
Microsoft Research and a partner studio are announcing a new research collaboration that explores the potential of new AI techniques, such as deep reinforcement learning, in gaming. This talk demos their latest results in a team-based game, which is a perfect testing ground for reinforcement learning agents trained to collaborate. The talk gives a high-level technical overview and provides tips and tricks for making reinforcement learning work in gaming applications.
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Adrian O'Grady
Principal Research Engineer
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Katja Hofmann
Partner Research Manager
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Raluca Stevenson
Senior Research Scientist
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接下来观看
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Session: Compute & Trust (Systems)
- Ashish Panwar,
- Aditya Desai,
- Abhilash Jindal
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Multimodal & Embodied Intelligence (Pt 1), Panel on Multimodal AI: Progress, Pitfalls, Possibilities
- Madhava Krishna,
- Sriram Ganapathy,
- Somak Aditya
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Session on Compute & Trust (Security)
- Krishna Pillutla,
- Danish Pruthi
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Session on Reasoning
- Hongxiang Fan,
- Nagarajan Natarajan
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Session on Retrieval
- Lokesh Nagalapatti,
- Soumen Chakrabarti
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