AI and Gaming Research Summit 2021 – AI Agents (Day 1 Track 1.2)
- Diego Pérez-Liébana, William Guss, Stephanie Milani, Chris Martens, Adith Swaminathan, Brian Broll | Queen Mary University of London, OpenAI & Carnegie Mellon University, Carnegie Mellon University, North Carolina State University, Microsoft Research, Vanderbilt University
- AI and Gaming Research Summit
AI and Gaming Research Summit 2021 – AI Agents (Day 1 Track 1 Part 2)
Chair: Diego Pérez-Liébana, Queen Mary University of London
The MineRL 2020 Competition on Sample Efficient Reinforcement Learning using Human Priors
William Guss, OpenAI & Carnegie Mellon University
Stephanie Milani, Carnegie Mellon University
Abstractions for Social Agents
Chris Martens, North Carolina State University
Designer-friendly Machine Learning and Reinforcement Learning for Videogames
Adith Swaminathan, Microsoft Research
Brian Broll, Vanderbilt University
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Adith Swaminathan
Principal Researcher
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